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Ruinborn Legends

You are the monster at the end of the dungeon.

A fast, loot-driven pixel-art action RPG. Heroes farm the old ruins for trophies, and the Church pays a bounty on every monster's head. You are the monster, and this time the monsters fight back.

  • Pixel-art ARPG
  • 5 monster classes
  • 15 talent trees
  • Level 100 + Animus
  • Co-op in development
Join Discord to get the build
Watch on Kick

Coming to Steam

Early development: playtest builds go out through our Discord. Progress may be reset and anything can still change.

What you're in for

The inverted fantasy

Play the monster

Heroes are the mobs. Their gear is your loot. Holy light is the hazard. Peasants with pitchforks, guild-licensed hero parties and the Church's crusade all stand between you and freedom.

Five classes, fifteen trees

Pick a class, then grow it your way across three spec trees per class. Trees are a linked web of nodes with ranks, and you can mix all three.

Capstones at level 100

Every tree has ten rows. The deepest rows open from level 60 up, with the final row at level 100. After that come 100 Animus prestige levels and their own tree.

Loot is the dopamine

Common, Magic, Rare, Relic and Unique, readable at a glance. Rares roll up to six random affixes, and 200 named uniques are waiting to drop.

Relics torn from heroes

Relic-tier items carry a unique effect taken from the named hero who wore them. Kill the hero, keep the legend.

Never the same floor twice

Floors are generated from seeds: open maps with camps, shrines, elites and caches, plus tight dungeon crawls and grand halls.

Bosses with a story

Telegraphed attacks, multiple phases and their own arenas, from the Gilded Five hero party to the Church's frontier captains.

Co-op (in development)

Built for player-hosted worlds you can bring friends into, with quest credit for every party member. Online play is still being built and isn't in playtest builds yet.

Choose your monster

The Ruinborn

Every class has three specs and a male and a female body.

Demon

Melee bruiser · fire and fury

Hellborn brute of infernal fire and fury that turns the Church's own holy wrath against it.

  • Hellbrute
  • Brimstone Warden
  • Infernal Reaver

The Drowned

Bruiser / summoner · tides and rot

Waterlogged revenant risen from sunken depths, commanding tides, rot and the crushing weight of the deep.

  • Tidal Brute
  • Abyssal Caller
  • Coral Revenant

Draugr

Melee or ranged · frost and grave-iron

Undying barrow-warrior of frost and grave-iron, guardian of the tombs the heroes come to loot.

  • Barrow Brute
  • Ancient Archer
  • Wraith Stalker

Elemental Atronach

Caster · fire, frost and storm

Living construct of raw elemental force, shifting between fire, frost and storm.

  • Flame Brute
  • Storm Caller
  • Frost Witch

Vampire

Life-steal skirmisher · blood

Aristocratic blood-drinker who feeds on the zealots hunting it and grows stronger with every kill.

  • Bat Sovereign
  • Crimson Witch
  • Sanguine Matriarch

The Kingdom of Tinkonia

Fight your way to the Holy City

The Church of Arch Bishop St. Brooks brands every creature "Ruin-spawn" and pays bounties on them. Rise in the ruins, break out to the frontier, and take the war to his cathedral.

Act I · Playable in playtests

The Ruins Awaken

Your home dungeons, farmed by adventurers. Start outside the Hollow Warren, then push through the Sunken Crypts, Fungal Hollows, Collapsed Mines and the Bone Gallery to face the famous hero party, the Gilded Five, in the Ruin Heart Sanctum.

Act II · In development

The Frontier

Break out to the surface: Bramblewood, the Bounty Camp, the Burned Hamlet, the Watchtower Line and Fort Vigil, with the town of Gallowmere as your base.

  • The Master Huntsman
  • The Camp Leader
  • The Pyre Priest
  • Warden Kessa Vane
  • Captain Aldous Brand

Acts III & IV · Planned

The Heartlands & The Holy City

Church-run cities, guild halls and prisons for captured monsters, and finally the capital cathedral of St. Brooks himself.

Readable at a glance

Five tiers of loot

  1. CommonNo affixes. The basics.
  2. Magic1–2 random affixes.
  3. Rare3–6 random affixes.
  4. RelicA unique effect taken from a named hero.
  5. UniqueNamed items with fixed stats. Some change your whole build.
200unique items
80item bases
15talent trees
100levels, then 100 Animus

Rise with us

Playtest builds, dev logs and boss reveals happen in the Discord first. Catch development live on Kick.

Join Discord to get the build Watch on Kick